<Picking up with the party in the Reception area>
While investigating the
reception area, a swarm of what appeared to be Gadden’s rat-equivalent
creatures swarmed the party. They seemed afraid of the light, but (amazingly) their
hunger drove them to attack. A few rounds of shotgun, SMG, Rifle and Pistol
fire reduced the swarm to a messy puddle of blood and pseudorat meat. Two characters got bitten (nasty little critters), but the
wounds were not serious enough to cause any lasting trouble, and after a quick bit of
first-aid, everyone was ready to go. The “rats” looked to be escaped experiment
animals (tags, chemical shunts, shaved patches, etc.) but seemed unusually
muscular specimins.
The players decided to make their way to the bridge, going past the galley area on the way. The few staterooms
they passed seemed mostly unused; one of them was a small meeting room with
some notes about the research. A character downloaded the notes to her handcomp for later, just in
case.
In the galley (completely dark due to smashed light fixtures), the scout character spotted a figure over by the meat locker using his infra-red goggles. That person ducked into the locker and warned the characters away, mentioning something about “the enemy” and some other nonsensical
fear-induced ranting. The ex-army bruiser entered the locker and closed the door behind him,
at which point he and the mystery person began to fist fight. The mystery
person was fiendishly tough though, and the ex-army guy took a pretty solid blow to the
head. Still conscious, he tried to break away from the mystery person, and was
aided in his excape by the timely opening of the door by the rest of the party. The mystery
person recoiled in fear from the party’s flashlights, and the ex-scout netted him
Now that there is some light on
him, the person appears to be a crewmember, though somewhat “hulked out” and
very dirty/bloody/smelly. It also appears that he’s been eating some of the other people on the
station, and had been using one of their arms as a cudgel.
Tune in next week, when the characters attempt to subdue the crewman and hopefully get some answers.
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